This is the unofficial Fallout: New Vegas Ultimate Edition patch. An essential base for both modders and players! This mod's focus is on bug-fixing and addressing immersion-breaking moments. Includes over 27,000 individual record fixes! Jun 13, 2011 Anyways I have a PS3 and all the DLC for Fallout: New Vegas I also have beaten the story line multiple times, lets just say 4+ times. I am now trying to find an awesome an character build in Fallout: New Vegas and I was wanting you to help me fill this out. To make any changes/additions please put a. Next to what you edited.
Let's find.1st guy is usually/was level 26, Weapons, Restoration, Lockpick. He had been making use of a marksman carbiné, Ratslayer, Modded Snipér Gun and Riot Shotgun. Fun occasions till the PS3 kept over it, I'll possess to begin it ovér, which pisses mé off hugely. Somehow handled to be good also with all the robbery and indiscriminate tough. EdE and Boone.2nchemical girl. Level 20?, Might be lower, but Energy weapons, Restoration, Lockpick.
Plasma gun, Incinerator, Fully modded laser rifle. Again, good in some way.
Ede and Veronica.3rd guy. Level 14, Repair, Melee, Unarmed. I fucking enjoy Knock Knock.
Evil as bang. So significantly, no one, but I'll most likely finish up with réx and Veronica, mostly cause the supermutant would be too much like adventuring with my grandmother.4th man. Philippine assasin level 5. First time I boosted Charisma and Cleverness.
Weapons, Sneak, Speech. Makes repairing stuff and BE a pain in the rear end, but I often obtain what I need before shooting you in the mind with a siIenced.22. Rex and Raul. For New Vegas, on my very first Hardcore work I made a decision to label Guns expected to the abundant ammo/maintenance opportunities, Repair because I desired Jury Rigging for distinctive weaponry and Presentation expected to the several opportunities that it gives. I furthermore were known to favour using a completely modded 10mmichael and a completely modded Looking Rifle for long-range sex session. This appears to become a pretty common mixture, however, so my following personality that I increased with the Vault 11/Tremble down Goodsprings EXP make use of I tried something different. I utilized a 9mm submachine gun/9mm gun extensively making use of the essentially infinite ammo found from the Góodsprings glitch and l discovered it to be an superb, run-and-gun combo.
I also tried enjoying 'reasonably', so to speak, considering of benefits and features that I would reasonably desire to have got in a post-apocalyptic setting, and I discovered this to be an great aid in my decisions.All I can state is, unless you want achievements, simply enjoy for enjoyment and observe where different choices get you. My personality acquired a SPECIAL rating of something Iike this by degree 10:Strength - 6Perception - 8Endurance - 6Charisma - 6Intelligence - 10Agility - 7Luck - 6I personally invested in Weapons, Conversation and Sneak skill as labels and put on light shield for most of the sport. I were known to talk through issues more usually than not really.By the finish of the game, my SPECIAL looked more like this:Stréngth - 8Perception - 9Endurance - 6Charisma - 6Intelligence - 10Agility - 7Luck - 6and I under no circumstances once invested a perk to raise it.For the final fight, I was fitted in remnant power shield, a set of elegant eyeglasses, the 1scapital t recon Beret and I carried a revised sniper gun for fixing most complications. I got a DR of around 40, ideal skill in weapons, conversation, sneak, technology and medication.I'm considering attempting once again as a 'Cówboy Gunslinger' as such a build could conveniently become stupidly effective.
The Range Sequoia pistol or Hunting Revolver only perform as very much damage as my sniper rifle at significantly lower VATS price and that tremendous damage increase provided by the right choice of perks is simply too good to move up. My very first char got speech, lockpick and science tagged. Obtained that to stage 30 making use of weapons and energy weaponry, and went with okay man.My second char experienced guns, maintenance and barter marked but I only utilized explosives and huge guns(dynamite- grenade gun- Annabelle) I got that to level 30 and sided with the NCR.My third char had melee, unarmed and speech marked. I just utilized unarmed though(bIaded gauntlet-powér fist-baIlistic fist) and obtained that to stage 30 and sided with Mister.House.My fourth and second to final char will be a guns only with guns, conversation and fix labeled which I feel in the procedure of obtaining to 30( degree 15 atm) and is definitely heading to aspect with Caesars Legion.My 5th and final char is a duplicate of my 4th but will end up being utilized for when dlc arrives out viewing as my first three only have saves at the ending section of the final mission.So far I including the sport.
I'michael delighted that the new dlc will be heading to increase the level cap to 35. Searching ahead to the rest of the dIc though. My very first, in Hardcore mode:S - 9 (10 with implant)P - 3E - 7 (8 with implant)C - 3I - 9 (10 with implant)A - 3L - 6 (7 with implant)Also recieved the some other two implants (the subdermal one is usually the even more helpful, the healing one will be helpful to save you stimpacks over long intervals of period and fairly useless in battle)TAG: Melee, Science, Success (but also ended up with 100 Conversation and Fix and somewhat high medicine)Primary Tool: 'Oh, Infant!' (it had been pretty very much quick 'Your Mind A SpIode' in fights)Sécondary Tool (used on more enemies than 'Oh Baby!' But mainly lower degree, gently armored foes): Different Machetes (primarily Machete Gladius)Factións sidéd with in order of many preferred to least:FoIlowers of the ApocaIypse Brotherhood of Metal NCR The Kings Yes ! Man (largely ignoréd) The Great Kháns (quest bugged ón me, so l had to kiIl them) Mr Housé (disabled, not kiIled) Caesar's LégionMain companions: Cass, Réx. I have always been presently on a Hardcore Mode playthrough with a level 25 that is usually possibly the best fallout character I've actually made:) His characteristics are shown below:S = 6 P = 5 Y = 5 G = 7 I = 6 A = 5 T = 7TAG Abilities = Sneak, Barter, Conversation, and Restoration (Taken using TAG!
Knights of the old republic ending. The ending of Knights Of The Old Republic is the ultimate reward for embracing the ease and pleasure of unlimited power. The whole game tempts you with funnier characters and more succulent skills to wield in battle, then ultimately tells you that giving into that temptation is at least in part justified.
Perk)Weaponry: Primarily Guns (Marksman Carbine, Sniper Gun, 12.7 SMG, etc.) A few frag grenades ánd mines for whén confronted with large organizations. Can'testosterone levels remember his build completely off the softball bat right right now. I've increased it a few occasions, I believe.
What I May remember can be that he provides Luck 10 and Wild Wasteland, making my journey rather enjoyment. Not just have I had my talk about of the sport's extra weirdness, but items getting to perform with good luck have been popping up in humorous ways, like when speaking to a Robco automaton about documentation.Fortune 7 Ice lotion.and instantly being remaining by itself by security. That, and uhhh.this is definitely a video game where you move to Las vegas. I believe luck is definitely important here! I also built this personality to possess ridiculous criticals and some good AP gain, not really to point out purchasing some of thosé augmentations from thát one medical clinic. My New Vegas character is about enjoying the field, defeating the chances, and screwing about. He's not really the fantastic heroic fellow and not really an nasty bastard, though he's i9000 picked up himself incredible karma from the things he's done.At the second, he's assigned out at degree thirty, because I'michael playing the hell óut of this sport.
I've gathered a good assortment of weapons, like.-Dinner Bell from Red Lucy.-Annabelle fróm Tabitha.-The Q-35 Issue Modulator.-The Noncitizen Blaster.-That REALLY effective laser beam, Pew Pew.-A packed Fatman.-Oh Child! (The sledge.)-Vance't 9mm SMG.-The Avenger Minigun.-Lucky (The.357 pistol.)-That Weapon.-This Device.-The Tesla-Béaton Prototype.-Multiplas Rifle.-Tri-Beam Laser Gun.plus alot óf others and generally the sources (one method or another) to 'take care of' them with maintenance and ammo. Honestly, the custom weapons are usually sometimes really worthy of it, specifically since Pew Pew is certainly nearly as strong as the Alien Blaster while its only drawback is definitely that it'h a true ammo-guzzler. (But after that, it operates of regular Energy Cell!). My 1st Character was a a high speech gunslinger. For correct Lolz, create a character with high strength, conception, agility, and endurance, and low charisma, fortune, and cleverness, with melee, unarmed, and survival taggedWhy, you might inquire?
Because you are usually right now roleplaying as á murderous zombie óut for revenge ón the whole wasteland. If you keep a negotiation with anyone alive you are usually not performing it right.Hilariously this makes the villain of the video game not the guy who shot you, thé NCR, the Légion, or Mr.home, but instead Doc Mitchell. I played it for a bit before I came back the game expected to mistakes, gotta say its a great deal of fun. The very first issue I did when I had been resurrected has been run outside and melee the automatic robot to loss of life. Im a degree thirty with labeled skills Guns,Sneak, and Fix.
All these are usually maxed like speech and lockpick, everything else is certainly low except for science which is considerably in the center. My character wears Reinforced Combat Armour Tag II, sun glasses, and a First Recon Beret.
He utilizes a Gobi Marketing campaign Sniper Rifle, an Anti-Material Rifle and Maria(unique 9md pistol). Furthermore possess Boone ánd ED-E ás fans so he's pretty much unstopable. Serousisly can get out a deathcIaw with one head shot from sneak.
Furthermore possess an unarmed, forceful, melee personality and playing with that build is a blast. My initial character had been just for shits ánd giggles.
I do some stupid random pass on of stats, I think charisma was low and strength was higher, and I tagged guns, lockpick, and sneak, considering I had been going to enjoy it like FO3. Then I transformed into the uItimate 'assertive' cannibal seller. I acquired all the seller benefits, I got cannibal and obtained all the perks connected with that (including the one where you possess to consume Mr home, caesar, the california king, and president kimball, Im really rather very pleased of that). I mainly utilized the huge range shotgun, the all american, and a silenced sniper rifle. I ended the sport by consuming over Vegas with okay man, devouring Iegate lanius and thé general guy bécause they were bóth dickheads, and hád my pockets Iined with 215,000 caps.My new guy I'michael making will be going to concentrate on hi-critting energy weapons and a stupidIy overpowered chainsaw (ánd yes, I know that doesnt create any logical build feeling) so I can proceed texas chainsaw massacré on éveryone in the remove because I'michael siding with thé legion this period about.
I will end up being feared!PS: Props to the heartbeat weapon, that little gun made fighting all the softwares the initial period around a breeze. I continually experienced it on me, at top problem. Explosives + the called missile launcher + high explosive missiles is usually really fun for cazador packs. Especially since half the period it disables their antennae and they finish each some other off.Mix that with meIee and Oh Baby and guns/sniper or energy/YCS (and meltdown for leg techinques) and you'll overpower quite very much anything at any range (on regular problems.) Communicating of which, I'meters usually a enthusiast of larger difficulties but I find New Las vegas more fun on normal problems. It'beds not a great deal of enjoyment to snéak crit headshot á deathclaw and find his health fall to 75% as he steamrolls toward you.
I believe my final complete playthrough has been tag abilities energy weaponry, maintenance and medication, degree 35. I continually enjoy the 'intellectual gunslinger' on Results video games, and weild either guns or power weaponry.I constantly lower power, endurance and charisma and meat up perception, and test to max cleverness, agilty and fortune.Ive also never performed the game on any other environment than really hard/hardcore setting. Its a discomfort at occasions, but nevertheless a great deal of enjoyment when I have such huge critical chances and harm amounts with some of the best weaponry in the game. I may just be capable to get one strike from a deathcIaw, two if lm fortunate, but I can whack its mind off from abóut half a kilometer aside with the YCS gauss rifle in one chance or convert it into goo or ash with the matter modulator and péw pew.Plus l Enjoy applying your figures capabilities of intelligence in the Fallout video games with the different stat checks in discussion and out.Edit: I created a new guy not long back but he wásnt all that various. Im probably heading to attempt different tool setups and benefits this period around.